Tag Archives: characters

Treasury of Games: Erriapus Harvester Post A58.

This irregular satellite of Saturn was captured and nudged into a more stable orbit to provide a staging area for harvester barges making runs up and down the gas giant’s gravity well. Saturn’s atmosphere and rings provide rich sources of a variety of elements and minerals, essential to the Solar system’s heavy industry. It’s also a battleground, the first place extrasolar fleets coming for humanity’s homeland must secure. Historically, no fleet which failed to secure Saturn’s harvester posts succeeded in claiming Terra. Currently, the debris of past battles is just one more resource to harvest.

The post is run by an old spacer named Garth. He comes across as a solid, stubborn, capable organizer. Stubborn he is, but though he trades heavily on his reputation for having held the post through the past two wars and three attempted invasions in the course of them, he tends to overcompensate for the way technical details of engineering have outpaced him by using bureaucratic details to frustrate others. Ship captains don’t look forward to having to submit requests to him, because they inevitably come back two or three times for clarifications or corrections. However, his crew like him because of his quick and jovial wit, and this makes him popular with not only the few others on the post but the barge captains who work with him enough to know the quirks of how he wants the paperwork done.

The newest barge captain to come out to Saturn’s rings is Hyman Ward. A 19-year-old graduate of the Ares Piloting Academy on Syria Planum, Ward is a shining example of the first class to come out of that school, founded at the end of the Solar-Gliesean conflict 5 years ago. He has an open and forgiving command style, while still keeping his crew of six adhering to regulations and getting the job done. His major flaw is his naïvete, a trait which old Garth finds endless amusement in by turning the boy’s head with pranks and tall tales.

Possible dangers or encounters at the harvester post:

  • One of Garth’s pranks went a little too far, and Ward’s barge ended up losing engine power. It’s falling towards Saturn!
  • A leftover mine from the last war was mistaken for scrap metal, and it went off inside the harvester post. Can anyone be saved from this catastrophic mishap?
  • All transmissions from the post have cut out. What’s wrong? They could be jammed because of an incoming attack, or it could be a simple electrical problem.

Treasury of Games: Eukelade Launch Station EH-5679

This military space station serves as a staging base for capital ships. Located at the edge of its owner’s recognized borders in space, the station orbits a protostar in a nebula, making it difficult to observe comings and goings from it. The nebula also offers a rich fuel source. Eukelade Nebula is an energy-rich environment where synthesizing antimatter is relatively cheap, because the station collects plenty of hydrogen to fuel its fusion plant (with which it generates antimatter, in the form of anti-hydrogen). The station is unarmed, but always servicing at least one capital warship, and therefore not unprotected even should an enemy locate and target it.

Eukelade is home to multiple launch stations orbiting multiple proto-stars within the nebula. EH-5679 is the furthest out of them. It is home to a crew of 5: a commander, two communication/sensors operators, and two fusion plant/antimatter fuel engineers. These officers serve 6-month shifts isolated on the station together, then are replaced with a fresh crew. Usually the same crew won’t be reassigned straight to another launch station after their rest period (a month’s leave followed by a month of training to keep skills up to date), but it does occasionally happen. In the case of EH-5679, the current crew requested to be reassigned to a launch station together after their last leave, having served a stint together twice previously. They have formed a bond and don’t mind being isolated together, and see this post as a good way to avoid front line duty. Since the fleet needs competent crews to man these combined listening post/refueling stations, this form of service is perfectly acceptable to the higher ranks who make the assignments.

Commander Atchison is a reserved woman. She prefers a minimum amount of human interaction in her day; she made command rank by her meticulous efficiency which allows her to achieve this despite making sure all her subordinates had all the information and instructions necessary to complete their tasks, and passing on all relevant information up the chain of command. She is also an expert in multiple technical fields, including all operations necessary at EH-5679. Her relationship with her crew seems distant, but she appreciates that they have learned not to bother her needlessly, and they appreciate that she efficiently takes care of them. The commander has deftly pulled strings in the past for her crew, and they trust her to be able to move heaven and earth with a flick of her fingers should they need it. She also covers for her crew’s fraternization – their romances are against regulations, but Atchison doesn’t mind as long as their duties aren’t affected.

Lieutenant Frazetta and Lieutenant Harvey are the comms/sensor operators. The men share a kiss whenever they change shifts, though they save any more intimate displays of affection for their leave time. Frazetta is 35, and a 15 year veteran of the service. Harvey is 22, having only met Frazetta when they were first assigned to a Eukelade station together under commander Atchison; it was Harvey’s first assignment out of the academy. Lt. Frazetta is excellent with comms operation, having the long experience with communications equipment to know a grab bag of tricks for improving signal quality and reducing information loss. Harvey, on the other hand, is better with analyzing sensors output. His schooling is more recent and up to date, and he’s talented at the kind of math required to figure out what sensor readings actually mean. Each one is competent at the other job as well, but only excellent in one part.

Lieutenants Yu and Enfield are a married couple. They were married before they joined the service, and acquired an exemption order to allow their marriage. Both are PhDs in fusion and antimatter engineering. They typically have boring jobs, because the equipment is automated and as long as it’s working properly, so they spend a lot of time refining their hobbies. Yu has taught herself tattoo application, mostly using her own body as a canvas. Her husband composes poetry.

Ian Price is the creator of Kitsune: of Foxes and Fools and Bad Decisions, and has contributed to the Ghouls, Carthians, and Chronicler’s Guide books for Vampire: The Requiem.